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RF-Dev | MMO Private Server Development

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  1. Hub

    1. News & Announcements

      Latest news and announcements pertaining to the website and development scene.

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    2. Lounge

      Chit-chat and connect with other RF-Dev members. Any type of discussion is allowed here. You may also use this section for suggesting changes or reporting issues regarding the site.

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  2. RF Online Development

    1. Art & Graphics

      Discussion of all things art and graphics related. Feel free to show off your artwork. Releasing artwork, models, etc, is not required for posting here, but is of course encouraged.

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    2. Releases

      Server files, clients, tools, web applications, and other useful programs or information.

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    3. Guides

      Tutorials and walk-throughs submit by our community. Learn new development topics or create your own guide to help others.

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    4. Support

      Receive assistance regarding any issues you may be having with your RF server. Make sure to search through existing topics before creating a new one.

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    5. Development

      Share your recent creations, project ideas and progress, or anything else cool that you may be working on. If you have something to release, please use the release section instead.

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  • Recent Posts

    • please share a clean character.edf for 2.2.3.2
    • You must be a registered member of RF-Dev and logged in to view this content. Bash and Life Conflict already there by default in 2232, maybe you're using wrong client that disabled it. Class.dat for Server, Character.edf for Client, make them match.
    • Can anyone share a file from server and client side for Bash Explosion and Life Conflict for 2.2.3.2?
    • Don't complain anything to him,.
      He provide full source code in GitHub.
      So,.. if you find some problems and know how to fix it, just send commit in github to help him improve this guard.

      the list of problem in this guard is : Heavy process. Need high Server Resources. Wrong Alogarithm in speedhack and flyhack. (speedhack tolerance too high). Wrong Alogarithm in Skill / Force Checking. (timing check tolerance too high, range skill target check not available / not work). RF_World DB Connection issue if using old version of SQL / Windows. Crash Dump need Large space of hardisk (1 crash case need 1gb-3gb dump files). Not capable to handle players over than 500 population even with High End Server (i7 7700k, 64GB Ram, Supermicro, NVMe SSD). Too many modification in Client RF_Online.bin to fix server side problem. (Example: Set Item Effect, Auction etc). using this version RF_Online.bin triggering more Critical Error than Normal RF_Online.bin without modification. (I have testing it for 1 weeks with Language=USA and en-gb from PlayRF Client).  
    • You must be a registered member of RF-Dev and logged in to view this content. I don't remember about combine script, I'll check it later.
    • You must be a registered member of RF-Dev and logged in to view this content. hmmmm... ok  i will check that so if CombineTable2.dat is not loaded into zone that means i can add block and make new itemcombine code. thanks for the reply sir     By the way sir i already check it and yes the zone load the CombineTable2.dat
      You must be a registered member of RF-Dev and logged in to view this content.
    • You must be a registered member of RF-Dev and logged in to view this content. -
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